Odyssey review – Science and education = fun

Odyssey The Next Generation Science Game

Odyssey: The Next Generation Science Game – Overview

Odyssey: The Next Generation Science Game is what you would get if Myst and The Witness got together, figured out the puzzle of making of love, and had a baby.

It’s primarily an adventure puzzle game that sees you set ashore on a series of islands. Using a journal and information you discover as you play, you set out to solve puzzles. It begins easily enough, like drawing a constellation on a door to open it, but quickly turns difficult, and puts real world applications to use.

To solve pretty much every puzzle, you’ll be using geography, mathematics, mechanics, physics, and primarily astronomy. You’ll need to align the sun with a ball to cast a shadow on a constellation to drop a ladder, for example, which will then task you with something else. You’ll figure out weights, momentum, and more. It’s all very scientific.

And that is both the game’s success and downfall.

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Bulletstorm review – drown in a hail of bullets

Bulletstorm: Full Clip Edition

Bulletstorm: Full Clip Edition – Overview

I originally played Bulletstorm when it came out on the PlayStation 3 a few years ago. I enjoyed what I played of it, but I quit when I got to the part where the Burnouts appear. It just became a tiring, monotonous corridor shooter, after what was a fun first part. Enter room, kill everything until music stops, go to next room, repeat the process. It just stopped being fun.

Played it again with the Full Clip Edition, and it’s just as boring now as it was back then. The first part of the game is great, the interaction between Grayson and his team is good, the dialogue is genuinely funny at times, but then the second half seems like it was a completely different developer. The gameplay becomes boring and repetitive, General Serrano is the most annoyingly voiced character (for the time), and the dialogue as a whole just goes downhill.

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Mr Shifty review – action that goes downhill

Mr Shifty

Overview

Hm, where to start with Mr Shifty. It’s a stylistic, top-down action game that has you teleporting and punching (and occasionally whacking with objects) through 18 levels filled with enemies. The teleporting and punching is great fun, and I had a blast, for all of act one. Then, the second act started, and it immediately went downhill.

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‘The Norwood Suite’ review – surreal adventure that’ll leave you wanting more

The Norwood Suite

Read ‘The Norwood Suite’ review on Steam

Overview

The Norwood Suite is a hard game to describe. It’s weird, strange, interesting, odd, confusing, quirky.

It’s also damned fun. A rather short experience at just over 2.5 hours (longer if it takes you more time to figure out some of the puzzles), but in that 150 minute timespan, you’re treated to an interesting story with a really weird but intriguing cast of characters, great level design, and fantastic music.

You play as a guest arriving at The Norwood, a weird hotel that’s known for being the home of a musician, Peter Norwood, way back. The man was as eccentric as the people you encounter and need to help out. A group of musicians working on new material, an employee who loves Blue Moose, front desk clerks who are coy about things in the hotel, and many more.

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‘The Occupant’ review

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Overview
The Occupant is a first-person horror game, with lo-fi graphics and presented in a found footage format.

The Occupant is also a terrible game.

The game is broken up into twenty rounds, which has you working on various goals. The very first goal is to pick up three items, and throw those three items, then make your way to the elevator to exit the level. Goals, in theory, become harder as you progress, but there’s never really a time when the game presents a challenge.

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‘Caligo’ review

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Overview

Caligo is a short, first-person exploration game. Sure, you can call it a walking simulator if you like. You have a fairly slow-paced walk, no run, and a crouch that I don’t believe I used even once. You explore various environments, while listening to a story being told: starting off in a lighthouse, you work through your way through a gorgeous forest, to a shipwreck, to a couple of more locations, all while trying to figure out why you’re here and how you got there.

The extent of your interaction with the world is to pick up drawings you find scattered throughout the various areas. There are twenty in total, and collecting all of them earns you an achievement, but that’s about it. Otherwise, you walk around and explore. If it were an ugly game, this would be an issue, but Caligo is presented nice and darkly, with lots of creepy decor mixed in with happy and fun decor.

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