Adding a couple of older game guides

Continuing the addition of older written material for portfolio purposes, here are three guides I previously wrote for mobile gaming site TouchArcade.

Keep in mind that these two specific guides were written over four years ago, so chances are they could be outdated, especially in the case of something like The Simpsons: Tapped Out.

Jacob and the Bigfoot Mystery: Episode 1 – Puzzle Solutions

http://toucharcade.com/2013/06/03/jacob-jones-and-the-bigfoot-mystery-episode-1-puzzle-solutions-guide/
(posted June 3rd, 2013)

The Simpsons: Tapped Out – How to Spend as Little Real Money as Possible

http://toucharcade.com/2013/09/05/the-simpsons-tapped-out-guide-how-to-spend-little-real-money-as-possible/
(posted September 5th, 2013)

 

TouchArcade mobile game reviews

TouchArcade bannere

Several years back, I wrote several game reviews for TouchArcade, a website that focuses on mobile games for iOS (slight coverage of Android, but primarily Apple and iOS).

As I eventually determined that mobile games were excruciatingly boring and pointless to me, I wound up stopping my contributions to TouchArcade, and mobile gaming in general.

However, as part of maintaining a portfolio of sorts, I’ll be adding my reviews and linking to them here. As there are several, I’m not going to do a post for each, but just link to them all.

If you want to read all my reviews, continue on over to the Reviews section, or you can head over to my author page on TouchArcade. Or, see the post above this one for a handy list of all of them.

Odyssey review – Science and education = fun

Odyssey The Next Generation Science Game

Odyssey: The Next Generation Science Game – Overview

Odyssey: The Next Generation Science Game is what you would get if Myst and The Witness got together, figured out the puzzle of making of love, and had a baby.

It’s primarily an adventure puzzle game that sees you set ashore on a series of islands. Using a journal and information you discover as you play, you set out to solve puzzles. It begins easily enough, like drawing a constellation on a door to open it, but quickly turns difficult, and puts real world applications to use.

To solve pretty much every puzzle, you’ll be using geography, mathematics, mechanics, physics, and primarily astronomy. You’ll need to align the sun with a ball to cast a shadow on a constellation to drop a ladder, for example, which will then task you with something else. You’ll figure out weights, momentum, and more. It’s all very scientific.

And that is both the game’s success and downfall.

Continue reading “Odyssey review – Science and education = fun”